Shadowland is a game created by a one-man studio in which the player assumes the role of a shadow attempting to flee a bleak and desolate environment. Where are you located? How did you arrive? How can you escape? Who is conversing with you? Shadowland will not respond to any of your inquiries, but you may generate your own. Shadowland blends 2D platforming and puzzle components to create a tough blend of the two genres.
The new Arbiter and Sylvanas's verdict have concluded the main Shadowlands storyline, but it does not mean this expansion is complete. Blizzard announced Shadowlands Season 4 in March, which would add older dungeons to the Mythic+ pool and bring back into the spotlight earlier raids.
While World of Warcraft as a whole seems to have lost a little direction recently, the Dragonflight alpha(opens in a new tab) has revealed some highly interesting information. In the interim, however, there is the new season of Shadowlands to anticipate. Here is everything we know about Season 4 of WoW Shadowlands.
When will Season 4 of WoW Shadowlands release?
Shadowlands Season 4 will launch on August 2 (August 3 for EU), while Season 3 will conclude at 10 p.m. server time the night before the weekly reset for all regions. If you still wish to obtain the Ahead of the Curve or Cutting Edge accomplishments, you have one month to do so.
Schedule of Shadowlands Season 4 Raids
Season 4 will feature fated raids to Castle Nathria, Sanctum of Domination, and the most recent raid, Sepulcher of the First Ones, which will add a “progenitor-themed affix system to infuse some new mechanical twists.” At the beginning of Season 4, doomed raids will begin immediately.
Here is the Season 4 raid schedule for Shadowlands:
- 2 August: Castle Nathria's Fate
- 9 August: Destined Sanctuary of Dominance
- August 16: Unfortunate Tomb of the First Ones
- 23 August: Doomed Castle Nathria
- 30 August: Destined Sanctuary of Dominance
- September 6: Unfortunate Tomb of the First Ones
This rotation will continue till the end of the fourth season. According to Blizzard's announcement(opens in a new tab), the fated raid will only be available on that difficulty for that week, while the other two raids will be accessible on different difficulties.
Increased Fated Raid Item Level
In Season 4, the difficulty of all three raids will climb alongside the affix. When a raid is fated, it will also drop items with a much higher item level.
The following are the Season 4 fated raid affixes:
- Raid Finder: 265 – 272
- Normal: 278 – 285
- Heroic: 291 – 297
- Mythic: 304 – 311
The affixes in fated raids function similarly to Mythic Plus dungeon affixes, with the exception that only one of four possible affixes will apply to these raids.
Here are the fated raid affixes for Season 4
- Chaotic Essence
- Creation Spark
- Protoform Barrier
- Reconfiguration Emitter
Summons a Chaotic Essence that, if successful, casts Chaotic Destruction and does 799 Cosmic damage to all players. The essence becomes hostile upon interaction and instead continuously manifests Chaotic Motes. These motes inflict three Cosmic damage every half second for three seconds on a target. Each defeated mole fragments into more moles. After 15 seconds, the Chaotic Essence evaporates, delivering all players a 25-second buff of 2% enhanced damage, 2% increased healing, and 2% increased absorption. This effect stacks with each defeated Chaotic Mote.
Charges a target for 30 seconds, inflicting three Cosmic damage per second. This effect combines. Upon removal, this charge launches Creation Sparks to nearby locations, infusing players within 0 yards of the impact location with a 15 percent increase in time flow, increased casting, attack, cooldown recharge, and periodic tick rates, as well as a 45 percent increase to movement speed for 20 seconds. This effect combines. If a Creation Spark lands on the ground without a player to infuse it, it explodes, dealing 10 Cosmic damage every two seconds for 20 seconds. This effect combines.
Every three seconds, the caster inflicts one Cosmic damage on all other players. Upon removal, this barrier transforms into an adversary that can be attacked, sharing a 400-absorption shield with all other enemies for 15 seconds. A second unit materializes, which can likewise be healed to diminish the shared shield. The barrier explodes at expiration, dealing 50 Cosmic damage and an additional five Cosmic damage every second. to everyone for eight seconds. If the barrier is breached, this effect backfires, inflicting all damage dealt to enemies during the barrier as Cosmic damage and granting all players a 40-second buff that increases their damage, healing, and absorption by up to 25 percent.
Creates an attackable adversary that spells continually. Until the first successful cast or interrupt, this adversary is immune to harm. Casts that succeed deal 30 Cosmic damage to all players. Every five seconds, the emitter increases its damage output by 0%. This effect combines. When the emitter is effectively halted, it radiates and deals five Cosmic damage to all players. Upon destruction, this foe infuses all players with power according to the emitter's energy level, improving mastery by up to ten, critical strike chance by up to ten percent, versatility by up to ten percent, and avoidance by up to eight.
Old Dungeons will be Added
A new season for Mythic+ dungeons requires learning and adapting to a new seasonal affix. With Season 4 of Shadowlands, however, the available dungeons will comprise instances from the last four expansions, dating back to Warlords of Draenor.
Six of the dungeons were previously announced, with the final two Dungeons of the Dark Portal up for voting (opens in new tab). As the poll has officially concluded, it appears that the following dungeons will be featured in Season 4 of Shadowlands.
- Tazavesh: Streets of Wonder (Shadowlands)
- Tazavesh: So’leah’s Gambit (Shadowlands)
- Operation Mechagon: Junkyard (Battle for Azeroth)
- Operation Mechagon: Workshop (Battle for Azeroth)
- Return to Karazhan: Lower (Legion)
- Return to Karazhan: Upper (Legion)
- Grimrail Depot (Warlords of Draenor)
- Iron Docks (Warlords of Draenor)
Season 4 will also introduce accessibility settings, allowing you to disable the shifting environments in Grimrail Depot and the Maw of Souls dungeons in Legion.
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